Happening now!  Fall 2026 Invention Challenge registration is open · closes September 28  Register free →
Bright Spark
Innovation for Good®

Inspire future generations

Big ideas start young.

Bright Spark® is Bridge Innovate's® social innovation, designed to ignite creative confidence in students and educators through design thinking.

Kids playing together outdoors
Design. Build. Pitch!
Happening now · presented with GameTime

The 2026 Invention Challenge is open.

Students in grades 4–12 are being asked one question: how might we design outdoor spaces at your school that everyone can enjoy, even your family and teachers?

Free. Virtual, start to finish. Identify a problem, build a physical prototype, pitch it in 90 seconds.

Register by
Sept 28
Challenge runs
Oct 5–30
Awards
Nov 17
Register free
Kids playing on a GameTime Expression Swing Tandem
$2,000
PRIZE
Best Prototype wins an Expression Swing®!
What is Bright Spark?

Design thinking, taught by doing.

Bright Spark® is part of Bridge Innovate's Innovation for Good® programming and is designed to ignite creative confidence in students and educators using design thinking.

Bright Spark® offers innovation competitions for students 4th grade through 12th grade to build design skills such as empathy, creative problem-solving, prototyping, and pitching.

Students interested in STEAM and entrepreneurship compete in Bright Spark competitions to expand their design skills and innovation portfolio.

Students also gain exposure to industry and education leaders such as FEMA, IBM, Ford Motors, Georgia Tech, Morehouse College, and GameTime, serving as advisors and judges.

Students presenting their Bright Spark project
Every Bright Spark challenge

Students design something real, then pitch it.

Every team follows the same design thinking process: identify a problem, brainstorm, prototype, and pitch. Then their work is shared publicly for voting and judged by a panel of industry professionals and educators.

See this year's challenge
Programs

Ways to get involved

Bright Spark Invention Challenge, with GameTime
Open now

Invention Challenge

This year we're teaming up with GameTime to ask: how might we design outdoor spaces at your school that everyone can enjoy, even your family and teachers?

A student's Bright Spark design portfolio
Coming back soon

Graphic Design Challenge

Students put their design skills to the test creating an original graphic artwork in response to a community-focused prompt.

The Bright Spark design thinking toolkit
Always free

Resources

Curated tools and guides that build the fundamentals of observing, brainstorming, prototyping, and pitching, for students and educators alike.

Free resources

Innovation tools for every Bright Sparker.

For students

Learn the process. Build a portfolio.

  • What is design thinking? A video series walking through every step.
  • Build a free innovation portfolio to showcase your creative work.
  • Strengthen your resume and position yourself for scholarships.
Student resources
For educators

A free design thinking workshop kit.

  • A ready-to-run workbook and step-by-step facilitation guide.
  • Videos teaching the design thinking process from start to finish.
  • A Design Thinking Leadership badge for every teacher who leads a team.
Educator resources
2026 Challenge partner

Design for the leader in play, since 1928.

GameTime combines play research with thoughtful design to create thousands of custom play spaces around the world, and is recognized as the leader in creativity, originality, and product innovation.

  • 1 in 5 playgrounds you experience are made by GameTime
  • 5,000 playgrounds are made by GameTime around the world every year
See the partnership
GameTime, a PlayCore Company
Don't miss it!

Registration closes September 28.

The 2026 Invention Challenge is free, fully virtual, and open to students in grades 4–12.

Meet the Winners of the 2025 Bright Spark® Invention Challenge

Check out the winning submissions from the Fall 2025 Bright Spark® Invention Challenge!

Best Overall: Elementary

Invention: “Tranquility Table”

Student(s): Mia Radilla, Aracely Ramirez, Zuleyka Garcia

School: Hopkins Elementary School

Teacher / Sponsor: Ana Juarez

Watch video +

Best Overall: Middle

Invention: “InnovaDesk”

Student(s): Mahrosh Rasool

School: Pristine Private School

Teacher / Sponsor: Ambreen Razi

Watch video +

Best Overall: High

Invention: “WaveBuds”

Student(s): Oona Cristina Romualdez, Siheli Nulara, Mariyah Khan

School: Pristine Private School

Teacher / Sponsor: Suriyapriya

Watch video +

Most Creative

Invention: “Holo Class”

Student(s): Harshit Chaturvedy

School: Forsyth Central High School

Teacher / Sponsor: Ritesh Kumar

Watch video +

Best Prototype

Invention: “Edusphere”

Student(s): Shreyash Sanjay, Harshithaa Balaji, Omisha Hegde

School: Delhi Private School, Sharjah

Teacher / Sponsor: Veena Mohanan

Watch video +

Special Recognition | Human Centerered Design Award

Invention: “Adjusted Learning”

Student(s): Jude McKeehan and Braden Knauth

School: East Hamilton Middle School

Teacher / Sponsor: Abigail Klett

Watch video +

Special Recognition | Design For Impact Award

Invention: “Empowered Education”

Student(s): Boakye Tweneboa Kodua

School: North Clayton Middle School

Teacher / Sponsor: Brittney Blackwell

Watch video +

People's Choice Recognition: Elementary

Invention: “Schooling Online”

Student(s): Alex Tsotskolauri and Anson Tran

School: Hopkins Elementary School

Teacher / Sponsor: Ana Juarez

Watch video +

People's Choice Recognition: Middle

Invention: “AVAI”

Student(s): Atharv Johari,
Veer Singh Kukreja

School: Delhi Private School, Sharjah

Teacher / Sponsor: Namita Saxena

Watch video +

People's Choice Recognition: High

Invention: “WaveBuds”

Student(s): Oona Cristina Romualdez, Siheli Nulara, Mariyah Khan

School: Pristine Private School

Teacher / Sponsor: Suriyapriya

Watch video +

2025 Bright Spark Engagement

186+ Submissions

548+ Registrants

9 Countries Participating

186+ Submissions • 548+ Registrants • 9 Countries Participating •

Invest in the next generation of innovators. 

Year on year, sponsor feedback is extraordinary at highlighting the value received in terms of personal inspiration, new innovative ideas, as well as the joy from seeing the students grow their creative capacity.

Some sponsors see the competitions as a talent development opportunity and have offered internships to select college and high school students.

  • "Student engagement and enthusiasm remained high from the introduction of the challenge statement all the way through building the prototype. It is a rare project or process that fosters this much teamwork and collaboration."

    – Ralph Keith, Rock Spring Elementary

  • “Having my students participate in the Bright Spark competitions using Design Thinking has helped them expand their design skills, empathy skills, presentation skills and has increased their confidence.”

    – Steve Sweigart, Johns Creek High School

95%

Reported high use of critical thinking

91%

Reported high use of problem-solving skills

95%

Reported high use of collaboration skills

Contact the Bright Spark Team